Graphine

Graphine We focus on delivering state of the art graphics middleware for the games and visualization industries. Discover: https://graphinesoftware.com/granite-sdk

Graphine is a Belgian startup that develops graphics middleware for the games and visualization industries by combining far-reaching knowhow with a continuous strive for innovation. The company applies these strengths to realize its mission: delivering HD texture technology that enables 3D content creators to focus on their creative core challenges. Every day, Graphine raises the bar in texture st

reaming and compression with rock solid, stable technology that allows for minimal loading times, minimal memory usage and minimal storage size. You can also find us on Twitter: https://twitter.com/GraphineSoft, Google+: https://plus.google.com/+Graphinesoftware and Youtube: http://www.youtube.com/user/GraphineSoft.

We're super excited to announce that Graphine has been acquired by Unity Technologies! From Ghent, we are joining the Un...
19/03/2019

We're super excited to announce that Graphine has been acquired by Unity Technologies!

From Ghent, we are joining the Unity family, an amazing group of highly talented and passionate people that set out to democratize video game development. We look forward to bringing our streaming tech to the massive user base of Unity’s development platform. Streaming is an essential technology for highly immersive and detailed virtual worlds.

At GDC, we're celebrating all creators. Tune in to our GDC keynote for an evening centered around our latest technologies, exciting announcements, the future...

Congratulations to Simon Che de Boer and all our friends at realityvirtual.co for their amazing work. They are being sho...
01/06/2018

Congratulations to Simon Che de Boer and all our friends at realityvirtual.co for their amazing work. They are being showcased by Unreal Engine. The level of detail they manage to display in VR is incredible.

RealityVirtual is the go-to company for breathtaking realer-than-real VR experiences. Meet Simon Che de Boer, the visionary behind RealityVirtual’s quest to preserve and share New Zealand’s culture with real-time VR that stands up to close scrutiny.

Congrats Microsoft HoloLens with the new business applications. Good to see some easy-to-understand, yet powerful, use c...
10/05/2018

Congrats Microsoft HoloLens with the new business applications. Good to see some easy-to-understand, yet powerful, use cases that highlight the possibilities of mixed and augmented reality. Exciting times to be in and working on AR and VR applications in the industry.

At Microsoft Build 2018, mixed reality in the modern workplace comes to life on Microsoft HoloLens with the release of Remote Assist and Layout, available as a limited-time free preview starting Ma…

Congratulations to all our friends at Funcom for successfully releasing Conan Exiles. We can only wish them to attract e...
09/05/2018

Congratulations to all our friends at Funcom for successfully releasing Conan Exiles. We can only wish them to attract even more millions players in the coming months!

Dear Exiles, It is finally time to step down from the cross. After 15 months in Early Access Conan Exiles has been released on PC, Xbox and PS4. It’s been quite the journey for us here at Funcom, with both highs and lows, but we’re also incredibly proud of our final product. With this launch…

27/04/2018

Discover our new showreel, it showcases different use cases of our technology and services. Thx to our partners and friends @ Funcom​ sólfar Nurulize​ realities.io realityvirtual.co Fenix Fire​ Survios Mothership Entertainment CBS Digital Weta Digital TaleWorlds ​ Unity ​ Unreal Engine

We had a very fruitful time at Game Developers Conference - GDC. We wrote a short blog post to give you our feedback. En...
04/04/2018

We had a very fruitful time at Game Developers Conference - GDC. We wrote a short blog post to give you our feedback. Enjoy!

2 weeks ago we exhibited at Game Developers Conference. It was an amazing opportunity for us to meet with existing partners and get to know new friends. Over the three days we met with dozens of people from all over the world and showcased Graphine’s expertise to the largest audience of the indust...

Great news: Granite SDK 5.0 is out! You can check out our blog post for more information. Also, we'll be exhibiting at G...
14/03/2018

Great news: Granite SDK 5.0 is out! You can check out our blog post for more information. Also, we'll be exhibiting at Game Developers Conference - GDC (South Hall - #2012) so either drop by our booth or hit us up to schedule an appointment.

Granite SDK is still the fastest and most memory efficient texture streaming system out there, no news here. For SDK 5, we focused on artist iteration time, file versioning and data transfers during production. We completely removed the need to create large file atlases. You can now stream directly....

We'll be in San Francisco for Game Developers Conference - GDC. Let's meet in 10 days!
10/03/2018

We'll be in San Francisco for Game Developers Conference - GDC. Let's meet in 10 days!

We’re getting ready to swap northern winter weather for sun (or fog) in San Francisco! Like every year, we’re showing off our latest projects and technology at the Game Developers Conference, one of our most important events in the year. We'll even have a Belgian minister visiting on Wednesday! ...

Hi everyone, We just published a blog post about our latest support for Android. Go check it out!
21/02/2018

Hi everyone, We just published a blog post about our latest support for Android. Go check it out!

At the end of last year, we released a project that used Granite for Unity and supported Android devices. We've been iterating on porting our SDK to mobile hardware for a long time, but we needed a good opportunity to showcase how powerful our tech could prove for mobile app developers. We are happy...

12/12/2017

How well can we blend the real with the virtual world? See for yourself and put a lifelike horse in your kitchen.
We collaborated with Weta Digital, a leading VFX studio, to create an app that sets the bar for visual quality in mixed reality. What do you think?
You can download the app here: https://play.google.com/store/apps/details?id=com.graphine.wetadigitalhorseAR
Note: AR Horse requires Google ARCore Preview and a compatible Android device. ARCore Preview is experimental software not supported by all devices. If the app crashes when starting, check that you have installed the Google ARCore Preview at https://github.com/google-ar/arcore-android-sdk/releases/download/sdk-preview/arcore-preview.apk.

Our partners CBS Digital’s Emmy Nominated VR experience for Netflix’s Stranger Things was updated and made available on ...
06/12/2017

Our partners CBS Digital’s Emmy Nominated VR experience for Netflix’s Stranger Things was updated and made available on the PlayStation™ Network last month. If you liked the show and have a PSVR, you should try it now. They wrote a blog post on how using Granite for Unreal Engine has helped them use a large number of 8K textures effortless. Read more here!

CBS Digital’s Emmy Nominated VR experience for Netflix’s “Stranger Things” was recently updated and made available on the Sony Play Station. (PSVR) It debuted November 1st at Paris Games Week. The team at CBS Digital is known for award winning Visual Effects in television and movies and Jim ...

Adres

François Laurentplein 1 Bus 4
Ghent
9000

Meldingen

Wees de eerste die het weet en laat ons u een e-mail sturen wanneer Graphine nieuws en promoties plaatst. Uw e-mailadres wordt niet voor andere doeleinden gebruikt en u kunt zich op elk gewenst moment afmelden.

Contact

Stuur een bericht naar Graphine:

Delen

Our Story

Graphine develops graphics technology for world leaders in the video game and 3D industries, as well as for pioneering companies in AR and VR. With an exceptional expertise in virtual texturing, texture streaming and 3D game engines, Graphine partners with clients in various sectors: from car manufacturers and media organisations, to companies in completely new sectors. For more information on Graphine, visit www.graphinesoftware.com. You can also find us on Twitter: https://twitter.com/GraphineSoft, Google+: https://plus.google.com/+Graphinesoftware and Youtube: http://www.youtube.com/user/GraphineSoft.