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AR3Designs | ᜀᜍ3ᜇᜒᜐᜒᜈ᜕ᜌᜓ
ᜄᜏ ᜈᜒ ᜀᜍ᜕ᜆᜓᜍᜓ ᜍᜊᜒᜎᜓ 3
Architect-turned 3D artist crafting high-quality archviz and game assets with Blender, Unreal Engine, photogrammetry, and smart AI workflows.

Using this node means your workflow is elite.
17/09/2026

Using this node means your workflow is elite.

BLENDER TEXTURE BAKING (without scripts or add-ons) explained in 1 image:Is this helpful?
16/09/2026

BLENDER TEXTURE BAKING (without scripts or add-ons) explained in 1 image:

Is this helpful?

16/09/2026

Sinabi mo sa client mo, "Any amount will do."

Ayun, di binayaran.

LOL.

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16/09/2026

Turn-based games are my absolute favorite, so I decided to make my own.

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Remembering how my design made the Top 10 of the DGT Chess Clock Design contest a few years back!Always very thankful fo...
16/09/2026

Remembering how my design made the Top 10 of the DGT Chess Clock Design contest a few years back!

Always very thankful for the opportunity, DGT!

I used Blender for this too -- including the animations! Thanks, Blender!

And of course, I thank my who shared my work to get to the top! Thanks!

When I started learning Blender, I made YouTube videos so that I wouldn't forget the lessons. Here's one:
16/09/2026

When I started learning Blender, I made YouTube videos so that I wouldn't forget the lessons. Here's one:

Making 3D Slim Chess Pieces Blender Timelapseby AR3DesignsSlim p...

Hi!I want to share a bug fix I encountered while moving a captured target piece from the board to a tray.I used Attach A...
16/09/2026

Hi!

I want to share a bug fix I encountered while moving a captured target piece from the board to a tray.

I used Attach Actor to Component to move a captured target piece (actor) to a specific arrow (component) on the tray. The bug was that the piece (mesh) sometimes disappeared during the transfer.

The fix was to use Set Relative Location and Rotation (mesh, not the actor) to 0, 0, 0. From what I understood, this node moves the mesh back to its original pivot point before its actor gets relocated to the tray, ensuring that the mesh never disappears during the process.

What do you think? Is there a better solution to do this?

Somehow, the bug isn't showing up anymore after multiple test runs!

15/09/2026

Never be too lazy to learn.

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Try these nodes inside Blender Compositing for a controlled Vignette Effect of your Renders!
15/09/2026

Try these nodes inside Blender Compositing for a controlled Vignette Effect of your Renders!

How do you deal with point clouds inside Blender?GEONODES + MATERIAL + PROPERTIES (sometimes)This method will help you s...
14/09/2026

How do you deal with point clouds inside Blender?

GEONODES + MATERIAL + PROPERTIES (sometimes)

This method will help you see the the point cloud with its vertex colors as a visual material. And you will be able to do a few visualizations out of it!

Note: The object will still stay as a point cloud. To convert it as a mesh, you need other programs to do so. Example is CloudCompare.

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